And I went through a bit of a shellshock when hearing Zoe for the first time. The fact that it is the same one who voiced Vernon Roche in Witcher series didn't help matters. One in particular stood out for being used for too many incidental NPCs. But there is a bit of issue with voice actor reusage. Voice acting is, on the whole, fantastic. And all that would be needed to fix this is change the color of cursor prompts to grey or something. So I often had to hear repeated lines.which breaks immersion a bit. The problem is, many of them have multiple lines, but the game does not inform when the lines are exhausted. The world is full of interactive objects and people that Zoe and Kian can comment on with their internal monologue. What annoyed me the most was one interface related issue. And of course, waiting for the full game to be released before starting it - also a good idea.īut first, let's get the nitpicks out of the way. But it was a good idea to finish the first two beforehand, the story impact is much stronger thanks to it. ![]() I am glad they went to Kickstarter though, because I found this Dreamfall most enjoyable of the three games. I have no idea how Red Thread managed to create such extensive (28 hours), almost triple A production on such low budget and small team (although yes, they took some time). I spent last month playing through (first time) TLJ, Dreamfall and Chapters. I finished it yesterday, so here are my impressions. ![]() Not present in any GOTY lists, many outlets didn't even bother reviewing it. I just finished Chapters and feel like it has been completely overlooked this year.
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